Context Preview: This is a follow-up to my previous video that tries to address some of the raised concerns. WIP, lots of optimization left to do, but getting good results so far.

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This is a follow-up to my previous video that tries to address some of the raised concerns. WIP, lots of optimization left to do, but getting good results so far.

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  • WIP, lots of optimization left to do, but getting good results so far.
  • This is a follow-up to my previous video that tries to address some of the raised concerns.

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Image References

Clustered Forward Rendering test
Why you should _still_ never use deferred shading (follow-up)
Clustered Forward + and Clustered Deferred Rendering
Forward rendering with light clustering test
Clustered Forward Rendering Demo
Clustered Forward Rendering
Clustered Forward Shading + Physics Test
Jonathan Blow on Deferred Rendering
clustered shading test
deferred clustered shading test - TouchDesigner
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Clustered Forward Rendering test

Clustered Forward Rendering test

pretty happy with these results although it still needs some work. turns out the slowest part is assigning lights to

Why you should _still_ never use deferred shading (follow-up)

Why you should _still_ never use deferred shading (follow-up)

This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ...

Clustered Forward + and Clustered Deferred Rendering

Clustered Forward + and Clustered Deferred Rendering

Read more details and related context about Clustered Forward + and Clustered Deferred Rendering.

Forward rendering with light clustering test

Forward rendering with light clustering test

Read more details and related context about Forward rendering with light clustering test.

Clustered Forward Rendering Demo

Clustered Forward Rendering Demo

Read more details and related context about Clustered Forward Rendering Demo.

Clustered Forward Rendering

Clustered Forward Rendering

Read more details and related context about Clustered Forward Rendering.

Clustered Forward Shading + Physics Test

Clustered Forward Shading + Physics Test

Read more details and related context about Clustered Forward Shading + Physics Test.

Jonathan Blow on Deferred Rendering

Jonathan Blow on Deferred Rendering

Read more details and related context about Jonathan Blow on Deferred Rendering.

clustered shading test

clustered shading test

Read more details and related context about clustered shading test.

deferred clustered shading test - TouchDesigner

deferred clustered shading test - TouchDesigner

WIP, lots of optimization left to do, but getting good results so far.