Overview Notes: This is a follow-up to my previous video that tries to address some of the raised concerns. This is more of an overview / rambling than a tutorial - we will go through some code examples and hopefully you can get playing ...

Deferred Clustered Shading Test Touchdesigner - Topic Background

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This visualization has 50 lights in the scene arranged in a circle, and the more yellow a tile is, the more lights overlap the same tile ... This is a follow-up to my previous video that tries to address some of the raised concerns. This is more of an overview / rambling than a tutorial - we will go through some code examples and hopefully you can get playing ...

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This is more of an overview / rambling than a tutorial - we will go through some code examples and hopefully you can get playing ... WIP, lots of optimization left to do, but getting good results so far.

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  • This visualization has 50 lights in the scene arranged in a circle, and the more yellow a tile is, the more lights overlap the same tile ...
  • This is more of an overview / rambling than a tutorial - we will go through some code examples and hopefully you can get playing ...
  • This is a follow-up to my previous video that tries to address some of the raised concerns.
  • WIP, lots of optimization left to do, but getting good results so far.

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Supporting Media Notes

deferred clustered shading test - TouchDesigner
Deferred Rendering in TouchDesigner
Depth Scatter Rendering in TouchDesigner - Owen Hindley
clustered shading test
Why you should _still_ never use deferred shading (follow-up)
Clustered Rendering Visualization
Clustered Shading
Advanced Kinect Rendering in TouchDesigner | Instancing, PBR, Depth Refinement, Shadows, and More
Clustered Forward Shading + Physics Test
Clustered Light Shading - Perspective and Orthogonal clustering
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Check Full Reference
deferred clustered shading test - TouchDesigner

deferred clustered shading test - TouchDesigner

WIP, lots of optimization left to do, but getting good results so far.

Deferred Rendering in TouchDesigner

Deferred Rendering in TouchDesigner

This is more of an overview / rambling than a tutorial - we will go through some code examples and hopefully you can get playing ...

Depth Scatter Rendering in TouchDesigner - Owen Hindley

Depth Scatter Rendering in TouchDesigner - Owen Hindley

Read more details and related context about Depth Scatter Rendering in TouchDesigner - Owen Hindley.

clustered shading test

clustered shading test

Read more details and related context about clustered shading test.

Why you should _still_ never use deferred shading (follow-up)

Why you should _still_ never use deferred shading (follow-up)

This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ...

Clustered Rendering Visualization

Clustered Rendering Visualization

This visualization has 50 lights in the scene arranged in a circle, and the more yellow a tile is, the more lights overlap the same tile ...

Clustered Shading

Clustered Shading

Read more details and related context about Clustered Shading.

Advanced Kinect Rendering in TouchDesigner | Instancing, PBR, Depth Refinement, Shadows, and More

Advanced Kinect Rendering in TouchDesigner | Instancing, PBR, Depth Refinement, Shadows, and More

Project file and depth refinement component available on Patreon: ...

Clustered Forward Shading + Physics Test

Clustered Forward Shading + Physics Test

Read more details and related context about Clustered Forward Shading + Physics Test.

Clustered Light Shading - Perspective and Orthogonal clustering

Clustered Light Shading - Perspective and Orthogonal clustering

There are a good number of mistakes in what I say in the video. It's also fairy incomplete.