Intent Snapshot: This visualization has 50 lights in the scene arranged in a circle, and the more yellow a tile is, the more lights overlap the same tile ... This is a follow-up to my previous video that tries to address some of the raised concerns.

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This is a follow-up to my previous video that tries to address some of the raised concerns. Personal and strongly opinionated rant about why one should never use deferred This visualization has 50 lights in the scene arranged in a circle, and the more yellow a tile is, the more lights overlap the same tile ...

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This visualization has 50 lights in the scene arranged in a circle, and the more yellow a tile is, the more lights overlap the same tile ...

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  • This is a follow-up to my previous video that tries to address some of the raised concerns.
  • Personal and strongly opinionated rant about why one should never use deferred
  • This visualization has 50 lights in the scene arranged in a circle, and the more yellow a tile is, the more lights overlap the same tile ...

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Reference Image Set

Clustered Forward Shading + Physics Test
Why you should _still_ never use deferred shading (follow-up)
Clustered Forward + and Clustered Deferred Rendering
clustered shading test
Clustered Forward Rendering test
Why you should never use deferred shading
Clustered Forward Rendering Demo
Clustered Shading
Forward rendering with light clustering test
Clustered Rendering Visualization
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Check Related Context
Clustered Forward Shading + Physics Test

Clustered Forward Shading + Physics Test

Read more details and related context about Clustered Forward Shading + Physics Test.

Why you should _still_ never use deferred shading (follow-up)

Why you should _still_ never use deferred shading (follow-up)

This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ...

Clustered Forward + and Clustered Deferred Rendering

Clustered Forward + and Clustered Deferred Rendering

Read more details and related context about Clustered Forward + and Clustered Deferred Rendering.

clustered shading test

clustered shading test

Read more details and related context about clustered shading test.

Clustered Forward Rendering test

Clustered Forward Rendering test

pretty happy with these results although it still needs some work. turns out the slowest part is assigning lights to

Why you should never use deferred shading

Why you should never use deferred shading

Personal and strongly opinionated rant about why one should never use deferred

Clustered Forward Rendering Demo

Clustered Forward Rendering Demo

Read more details and related context about Clustered Forward Rendering Demo.

Clustered Shading

Clustered Shading

Read more details and related context about Clustered Shading.

Forward rendering with light clustering test

Forward rendering with light clustering test

Read more details and related context about Forward rendering with light clustering test.

Clustered Rendering Visualization

Clustered Rendering Visualization

This visualization has 50 lights in the scene arranged in a circle, and the more yellow a tile is, the more lights overlap the same tile ...