Browse Brief: Stefan worked on the quest system and added a new dialog to start quests. We implemented an entity brush, dealing with our horrible weltmeister code base.

Crosscode Dev Stream Auto Tiles And Height Map 2 2 - Reference Decision Guide

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We implemented an entity brush, dealing with our horrible weltmeister code base. Stefan worked on the quest system and added a new dialog to start quests.

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  • We implemented an entity brush, dealing with our horrible weltmeister code base.
  • Stefan worked on the quest system and added a new dialog to start quests.

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We implemented an entity brush, dealing with our horrible weltmeister code base. Also a bit of drawing at the end. --

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