Context Starter: We implemented an entity brush, dealing with our horrible weltmeister code base. Today we created the new Seahorse enemy and did some random Pirate Lea drawing that turned out pretty badass.
Crosscode Dev Stream 2 2 - General Decision Guide
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General Decision Guide
We sketched the interior tileset of Rookie Harbor and also drew some other stuff. We also answered the following Watcher questions: "How are new menus created?
Important Context for Readers
We implemented an entity brush, dealing with our horrible weltmeister code base. Today we created the new Seahorse enemy and did some random Pirate Lea drawing that turned out pretty badass. Stefan worked on the quest system and added a new dialog to start quests.
Reference Key Details
This section highlights the practical pieces readers may want before opening a more specific related page.
General What to Check Next
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Main details to review
- We also answered the following Watcher questions: "How are new menus created?
- We implemented an entity brush, dealing with our horrible weltmeister code base.
- Today we created the new Seahorse enemy and did some random Pirate Lea drawing that turned out pretty badass.
- Stefan worked on the quest system and added a new dialog to start quests.
What this page helps clarify
The main value is that it gives readers clear context before opening more detailed pages.
Reader Questions
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How does Crosscode Dev Stream 2 2 connect to similar topics?
Avoid treating one short snippet as complete, especially when the topic involves money, health, law, schedules, or current details.