What to Know: We implemented an entity brush, dealing with our horrible weltmeister code base. Today we prepared a tileset for mapping and showed auto tiles and height map.
Crosscode Dev Stream 1 2 - Main Considerations
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Today we prepared a tileset for mapping and showed auto tiles and height map. We also answered the following Watcher questions: "How are new menus created? We implemented an entity brush, dealing with our horrible weltmeister code base.
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- We also answered the following Watcher questions: "How are new menus created?
- Today we prepared a tileset for mapping and showed auto tiles and height map.
- We implemented an entity brush, dealing with our horrible weltmeister code base.
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