Reader Snapshot: First I apologize for my slow computer and glitchy recording software; the actually gameplay is a solid 60 fps but my computer can ... I fixed the terrain gen it was just when i made it scale able I was halving the value of the intensity of the lower levels so I corrected ...

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I was going to add some higher level functionality to the water and water level but then I thought wouldn't it be funny if they ... I added shading and another level of scalar terrain gen but I think it could use another level and a little more randomness within ... I fixed the terrain gen it was just when i made it scale able I was halving the value of the intensity of the lower levels so I corrected ...

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I fixed the terrain gen it was just when i made it scale able I was halving the value of the intensity of the lower levels so I corrected ... First I apologize for my slow computer and glitchy recording software; the actually gameplay is a solid 60 fps but my computer can ...

Scenario Notes for Readers

I started working on my first creatures, they are a little smaller then I originally intended but they are here to stay. I started working on the entity system I went ahead and loaded up 100 humans along with the player human. I haven't added the final level of scale but I plan on doing that next.

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  • I started working on the entity system I went ahead and loaded up 100 humans along with the player human.
  • I haven't added the final level of scale but I plan on doing that next.
  • I added shading and another level of scalar terrain gen but I think it could use another level and a little more randomness within ...
  • First I apologize for my slow computer and glitchy recording software; the actually gameplay is a solid 60 fps but my computer can ...

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2D libGDX Java LWJGL Android Indie game
2D libGDX Java LWJGL Android game
2D libGDX LWJGL Java Android indie game
2D libGDX Java LWJGL Android game
2D libGDX Java LWJGL Andriod game
2D libGDX LWJGL Android game
2D libGDX LWJGL Android game
2D libGDX LWJGL Android game
lwjgl 2D java game block world
2D libGDX Indie game
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2D libGDX Java LWJGL Android Indie game

2D libGDX Java LWJGL Android Indie game

I added higher level water functionality which allows lakes to exist. The lake water uses the original water texture while the sea ...

2D libGDX Java LWJGL Android game

2D libGDX Java LWJGL Android game

I added shading and another level of scalar terrain gen but I think it could use another level and a little more randomness within ...

2D libGDX LWJGL Java Android indie game

2D libGDX LWJGL Java Android indie game

I fixed the terrain gen it was just when i made it scale able I was halving the value of the intensity of the lower levels so I corrected ...

2D libGDX Java LWJGL Android game

2D libGDX Java LWJGL Android game

I started working on the entity system I went ahead and loaded up 100 humans along with the player human. My random skin tone ...

2D libGDX Java LWJGL Andriod game

2D libGDX Java LWJGL Andriod game

I was going to add some higher level functionality to the water and water level but then I thought wouldn't it be funny if they ...

2D libGDX LWJGL Android game

2D libGDX LWJGL Android game

First I apologize for my slow computer and glitchy recording software; the actually gameplay is a solid 60 fps but my computer can ...

2D libGDX LWJGL Android game

2D libGDX LWJGL Android game

I started working on my first creatures, they are a little smaller then I originally intended but they are here to stay. I improved my ...

2D libGDX LWJGL Android game

2D libGDX LWJGL Android game

added unloading. I haven't added the final level of scale but I plan on doing that next. please comment if you have an idea for ...

lwjgl 2D java game block world

lwjgl 2D java game block world

Please comment on what I should add. sorry for the lag, my computer is old and the

2D libGDX Indie game

2D libGDX Indie game

I started creating what will allow me to create custom structures. Please mind the fact that they are just giant ugly boxes and the ...