Useful Context: I haven't added the final level of scale but I plan on doing that next. First I apologize for my slow computer and glitchy recording software; the actually gameplay is a solid 60 fps but my computer can ...

2d Libgdx Java Lwjgl Andriod Game - Resource Summary

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I fixed the terrain gen it was just when i made it scale able I was halving the value of the intensity of the lower levels so I corrected ... I was going to add some higher level functionality to the water and water level but then I thought wouldn't it be funny if they ...

General Key Facts

I added shading and another level of scalar terrain gen but I think it could use another level and a little more randomness within ... I started working on my first creatures, they are a little smaller then I originally intended but they are here to stay. I haven't added the final level of scale but I plan on doing that next.

Topic Quick Tips

I haven't added the final level of scale but I plan on doing that next. I started working on the entity system I went ahead and loaded up 100 humans along with the player human.

Reference Background

First I apologize for my slow computer and glitchy recording software; the actually gameplay is a solid 60 fps but my computer can ...

Quick reference points

  • I fixed the terrain gen it was just when i made it scale able I was halving the value of the intensity of the lower levels so I corrected ...
  • I added shading and another level of scalar terrain gen but I think it could use another level and a little more randomness within ...
  • I was going to add some higher level functionality to the water and water level but then I thought wouldn't it be funny if they ...
  • I haven't added the final level of scale but I plan on doing that next.
  • I started working on the entity system I went ahead and loaded up 100 humans along with the player human.
  • I started working on my first creatures, they are a little smaller then I originally intended but they are here to stay.

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2D libGDX Java LWJGL Android game

2D libGDX Java LWJGL Android game

I added shading and another level of scalar terrain gen but I think it could use another level and a little more randomness within ...

2D libGDX Java LWJGL Android game

2D libGDX Java LWJGL Android game

I started working on the entity system I went ahead and loaded up 100 humans along with the player human. My random skin tone ...

2D libGDX LWJGL Android game

2D libGDX LWJGL Android game

First I apologize for my slow computer and glitchy recording software; the actually gameplay is a solid 60 fps but my computer can ...

2D libGDX Java LWJGL Android Indie game

2D libGDX Java LWJGL Android Indie game

I added higher level water functionality which allows lakes to exist. The lake water uses the original water texture while the sea ...

2D libGDX LWJGL Android game

2D libGDX LWJGL Android game

I started working on my first creatures, they are a little smaller then I originally intended but they are here to stay. I improved my ...

Java Game Development (Libgdx) 2D Animations

Java Game Development (Libgdx) 2D Animations

Read more details and related context about Java Game Development (Libgdx) 2D Animations.

2D libGDX LWJGL Android game

2D libGDX LWJGL Android game

added unloading. I haven't added the final level of scale but I plan on doing that next. please comment if you have an idea for ...

2D libGDX Java LWJGL Andriod game

2D libGDX Java LWJGL Andriod game

I was going to add some higher level functionality to the water and water level but then I thought wouldn't it be funny if they ...

Code a 2D Game Engine using Java - Full Course for Beginners

Code a 2D Game Engine using Java - Full Course for Beginners

Read more details and related context about Code a 2D Game Engine using Java - Full Course for Beginners.

2D libGDX LWJGL Java Android indie game

2D libGDX LWJGL Java Android indie game

I fixed the terrain gen it was just when i made it scale able I was halving the value of the intensity of the lower levels so I corrected ...