Useful Context: I haven't added the final level of scale but I plan on doing that next. First I apologize for my slow computer and glitchy recording software; the actually gameplay is a solid 60 fps but my computer can ...
2d Libgdx Java Lwjgl Andriod Game - Resource Summary
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Resource Summary
I fixed the terrain gen it was just when i made it scale able I was halving the value of the intensity of the lower levels so I corrected ... I was going to add some higher level functionality to the water and water level but then I thought wouldn't it be funny if they ...
General Key Facts
I added shading and another level of scalar terrain gen but I think it could use another level and a little more randomness within ... I started working on my first creatures, they are a little smaller then I originally intended but they are here to stay. I haven't added the final level of scale but I plan on doing that next.
Topic Quick Tips
I haven't added the final level of scale but I plan on doing that next. I started working on the entity system I went ahead and loaded up 100 humans along with the player human.
Reference Background
First I apologize for my slow computer and glitchy recording software; the actually gameplay is a solid 60 fps but my computer can ...
Quick reference points
- I fixed the terrain gen it was just when i made it scale able I was halving the value of the intensity of the lower levels so I corrected ...
- I added shading and another level of scalar terrain gen but I think it could use another level and a little more randomness within ...
- I was going to add some higher level functionality to the water and water level but then I thought wouldn't it be funny if they ...
- I haven't added the final level of scale but I plan on doing that next.
- I started working on the entity system I went ahead and loaded up 100 humans along with the player human.
- I started working on my first creatures, they are a little smaller then I originally intended but they are here to stay.
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