Quick Reference: I have implemented a basic weapon system, there can be 20 rounds per ship active, total, with each round only being active I have added a better skybox, the moon, a spawning/death system, and a field of randomly generated asteroids.

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I have gotten a planetary shader working The menu is almost done thanks to Chris and Stephen. I have implemented a basic weapon system, there can be 20 rounds per ship active, total, with each round only being active I have added a better skybox, the moon, a spawning/death system, and a field of randomly generated asteroids.

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I have added a better skybox, the moon, a spawning/death system, and a field of randomly generated asteroids. SoundManager Class, Haven't decided on what's next in the series, but i'll come up with something!

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  • I have added a better skybox, the moon, a spawning/death system, and a field of randomly generated asteroids.
  • SoundManager Class, Haven't decided on what's next in the series, but i'll come up with something!
  • I have implemented a basic weapon system, there can be 20 rounds per ship active, total, with each round only being active
  • I have gotten a planetary shader working The menu is almost done thanks to Chris and Stephen.
  • Stephen put in a working sound system, that plays music and sound effects.

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Reference Gallery

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X4: Foundations vs the Best Space Sims in 2026!
XNA Maze Game Project (Update4)
XNA Space Game Update 1
The X4 Renascence - The Best Space Game in 2026!
XNA 2D Shooter update #4
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XNA Space Game Update 4

XNA Space Game Update 4

I have added a better skybox, the moon, a spawning/death system, and a field of randomly generated asteroids. The controls have ...

My First Xna game Update 4

My First Xna game Update 4

Read more details and related context about My First Xna game Update 4.

Programming a 2D Space Shooter Tutorial #25 - XNA - SoundManager Class

Programming a 2D Space Shooter Tutorial #25 - XNA - SoundManager Class

SoundManager Class, Haven't decided on what's next in the series, but i'll come up with something! Probably Powerups!

XNA Space Game Update 5

XNA Space Game Update 5

I have gotten a planetary shader working The menu is almost done thanks to Chris and Stephen. I will be posting more

XNA Space Game Update 3

XNA Space Game Update 3

Stephen put in a working sound system, that plays music and sound effects. He also started work on stat tracking, which will be ...

X4: Foundations vs the Best Space Sims in 2026!

X4: Foundations vs the Best Space Sims in 2026!

Read more details and related context about X4: Foundations vs the Best Space Sims in 2026!.

XNA Maze Game Project (Update4)

XNA Maze Game Project (Update4)

Read more details and related context about XNA Maze Game Project (Update4).

XNA Space Game Update 1

XNA Space Game Update 1

I have implemented a basic weapon system, there can be 20 rounds per ship active, total, with each round only being active

The X4 Renascence - The Best Space Game in 2026!

The X4 Renascence - The Best Space Game in 2026!

Read more details and related context about The X4 Renascence - The Best Space Game in 2026!.

XNA 2D Shooter update #4

XNA 2D Shooter update #4

Read more details and related context about XNA 2D Shooter update #4.