Reference Card: I created a custom info_particle_system to use as an alternative to a texture based The first of hopefully MANY tutorials to clear up common problems within half a minute.

Waterfall Test Source Sdk - Context Map for Readers

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Context Map for Readers

I created a custom info_particle_system to use as an alternative to a texture based The first of hopefully MANY tutorials to clear up common problems within half a minute.

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  • I created a custom info_particle_system to use as an alternative to a texture based
  • The first of hopefully MANY tutorials to clear up common problems within half a minute.

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Visual References

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Waterfall Test (Source SDK)

Waterfall Test (Source SDK)

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Source sdk Waterfall & Dynamic Water Test

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Source SDK - Waterfall

Source SDK - Waterfall

I created a custom info_particle_system to use as an alternative to a texture based

Source SDK in 30 seconds - Water

Source SDK in 30 seconds - Water

The first of hopefully MANY tutorials to clear up common problems within half a minute. Learn the PROPER way of making water ...

CryEngine SDK Waterfall

CryEngine SDK Waterfall

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Source SDK: Dynamic Storm Test

Source SDK: Dynamic Storm Test

Dunno what I'll do with this but it's damn awesome. For anyone wondering how I did it: 1. A logic_timer will trigger the storm every ...

Source SDK test - Destructible environment

Source SDK test - Destructible environment

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Explo test Source Engine

Explo test Source Engine

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Valve Hammer Editor - How to create waterfall (guide)

Valve Hammer Editor - How to create waterfall (guide)

Read more details and related context about Valve Hammer Editor - How to create waterfall (guide).

SourceL4D- Tutorials # 1 - Creating A Waterfall

SourceL4D- Tutorials # 1 - Creating A Waterfall

Read more details and related context about SourceL4D- Tutorials # 1 - Creating A Waterfall.