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Reference Gallery

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Open Topic Guide
Source SDK: Dynamic Storm Test

Source SDK: Dynamic Storm Test

Dunno what I'll do with this but it's damn awesome. For anyone wondering how I did it: 1. A logic_timer will trigger the

Source SDK: Dynamic Storms Test, Version 2

Source SDK: Dynamic Storms Test, Version 2

Version two. This time I've incorporated two soundscapes that adjust the volume of the

Source - Dynamic Precipitation Test

Source - Dynamic Precipitation Test

Read more details and related context about Source - Dynamic Precipitation Test.

Source SDK gravity test

Source SDK gravity test

Read more details and related context about Source SDK gravity test.

Valve Hammer Editor Tutorial - Projected Texture/Dynamic Light

Valve Hammer Editor Tutorial - Projected Texture/Dynamic Light

In this tutorial I teach you how to use a env_projectedtexture.

Source SDK: Thunder Storm Test

Source SDK: Thunder Storm Test

Read more details and related context about Source SDK: Thunder Storm Test.

Custom Models Test - Source SDK

Custom Models Test - Source SDK

Read more details and related context about Custom Models Test - Source SDK.

Source sdk Waterfall & Dynamic Water Test

Source sdk Waterfall & Dynamic Water Test

Read more details and related context about Source sdk Waterfall & Dynamic Water Test.

Dynamic Skybox Test [Source Engine]

Dynamic Skybox Test [Source Engine]

Small idea, quick build, nice effect no? Prefab available here:

Source SDK test - Destructible environment

Source SDK test - Destructible environment

Read more details and related context about Source SDK test - Destructible environment.