What This Covers: Since the last video a lot of work has happened under the hood to support missiles and targeting. It doesn't really look any different, but it's completely different behind the scenes, and actually works without any smoke and ...

Unity 3d Tiny Combat Dev 07 Demo Day Build - Next Steps

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Since the last video I've accidentally written a bunch of other stuff. Here's what the damage effects (smoke, fire trails, and explosions) ...

General User-Friendly Overview

I figured enough had changed that it was worth recording a new video for. After going through several different iterations, this is what I've settled on as the ... Since the last video a lot of work has happened under the hood to support missiles and targeting.

Quick Details

Since the last video a lot of work has happened under the hood to support missiles and targeting. It doesn't really look any different, but it's completely different behind the scenes, and actually works without any smoke and ...

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  • It doesn't really look any different, but it's completely different behind the scenes, and actually works without any smoke and ...
  • Since the last video a lot of work has happened under the hood to support missiles and targeting.
  • After going through several different iterations, this is what I've settled on as the ...
  • I figured enough had changed that it was worth recording a new video for.

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Visual Discovery Notes

Unity 3D: Tiny Combat Dev 07 Demo Day Build
Tiny Combat Demo Day Build Released
I'm building a Physics-Based Sword Combat in Unity | GRIPBOUND Devlog #1
Tiny Combat Arena - Demo Day 27 Build Released!
Unity 3D: Tiny Combat Dev 05 Total Missile and Targeting Overhaul
Unity 3D: Tiny Combat Redux - Guns and Damage
Tiny Combat Arena - Flight Style Experimentation
Unity 3D: Tiny Combat Dev 02 - Physics, Camera, and Gun
Playtesting "Tiny Combat Redux"
Unity 3D: Tiny Combat Dev 04 - Missiles and Targeting
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Browse More Notes
Unity 3D: Tiny Combat Dev 07 Demo Day Build

Unity 3D: Tiny Combat Dev 07 Demo Day Build

Way too much has changed to list. Unfortunately there won't be much of a "game" for the

Tiny Combat Demo Day Build Released

Tiny Combat Demo Day Build Released

This time for real. I figured enough had changed that it was worth recording a new video for. Play this for yourself here: ...

I'm building a Physics-Based Sword Combat in Unity | GRIPBOUND Devlog #1

I'm building a Physics-Based Sword Combat in Unity | GRIPBOUND Devlog #1

In this devlog, I show the progress I made on my physics-based melee

Tiny Combat Arena - Demo Day 27 Build Released!

Tiny Combat Arena - Demo Day 27 Build Released!

Read more details and related context about Tiny Combat Arena - Demo Day 27 Build Released!.

Unity 3D: Tiny Combat Dev 05 Total Missile and Targeting Overhaul

Unity 3D: Tiny Combat Dev 05 Total Missile and Targeting Overhaul

It doesn't really look any different, but it's completely different behind the scenes, and actually works without any smoke and ...

Unity 3D: Tiny Combat Redux - Guns and Damage

Unity 3D: Tiny Combat Redux - Guns and Damage

Damage effects got a minor refactor to expand them quite a bit. Here's what the damage effects (smoke, fire trails, and explosions) ...

Tiny Combat Arena - Flight Style Experimentation

Tiny Combat Arena - Flight Style Experimentation

The other half of my experimenting with style. After going through several different iterations, this is what I've settled on as the ...

Unity 3D: Tiny Combat Dev 02 - Physics, Camera, and Gun

Unity 3D: Tiny Combat Dev 02 - Physics, Camera, and Gun

Since the last video I've accidentally written a bunch of other stuff. The plane now has actual physics, and everything has been ...

Playtesting "Tiny Combat Redux"

Playtesting "Tiny Combat Redux"

Read more details and related context about Playtesting "Tiny Combat Redux".

Unity 3D: Tiny Combat Dev 04 - Missiles and Targeting

Unity 3D: Tiny Combat Dev 04 - Missiles and Targeting

Since the last video a lot of work has happened under the hood to support missiles and targeting. Music is 祭事 by Floating Cloud.