Short Overview: Since the last video I've accidentally written a bunch of other stuff. Since the last video a lot of work has happened under the hood to support
Unity 3d Tiny Combat Dev 04 Missiles And Targeting - Information Details That Matter
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Since the last video a lot of work has happened under the hood to support It doesn't really look any different, but it's completely different behind the scenes, and actually works without any smoke and ... Very rough first pass on how this might look, but I'm super happy that all the mechanics for this are now working.
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Very rough first pass on how this might look, but I'm super happy that all the mechanics for this are now working. Since the last video I've accidentally written a bunch of other stuff.
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Useful notes from the results
- This has no code in common with the Freespace simulator I posted about last week.
- It doesn't really look any different, but it's completely different behind the scenes, and actually works without any smoke and ...
- Since the last video a lot of work has happened under the hood to support
- Since the last video I've accidentally written a bunch of other stuff.
- Very rough first pass on how this might look, but I'm super happy that all the mechanics for this are now working.
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