Topic Brief: In this talk we look at the threading system: performance, job system, thread safety, etc. This Episode is an Introduction to using Flow Nodes in Autodesk's Game
Stingray Engine Code Walkthrough 23 Story Ui - Simple Guide for Readers
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Simple Guide for Readers
In this talk we look at the threading system: performance, job system, thread safety, etc. In this part we look at the entity system which is currently under development and planned to eventually replace the unit system.
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Key points worth scanning
- In this part we look at the entity system which is currently under development and planned to eventually replace the unit system.
- This Episode is an Introduction to using Flow Nodes in Autodesk's Game
- In this talk we look at the threading system: performance, job system, thread safety, etc.
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