Context Starter: In this sim-to-real experiment, I use ML-Agents to train an AI in a virtual environment, then deploy it to a physical turtle bot. In this tutorial we're going to look at how we can use NavMesh pathfinding on a procedurally generated level.
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Companion blog post coming soon โ๐ป๏ธ GitHub code at the end of this tutorial ... In this sim-to-real experiment, I use ML-Agents to train an AI in a virtual environment, then deploy it to a physical turtle bot. Ground level images are perspective warped then color thresholded to make a
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Ground level images are perspective warped then color thresholded to make a In this tutorial we're going to look at how we can use NavMesh pathfinding on a procedurally generated level.
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Important details found
- In this sim-to-real experiment, I use ML-Agents to train an AI in a virtual environment, then deploy it to a physical turtle bot.
- Ground level images are perspective warped then color thresholded to make a
- In this tutorial we're going to look at how we can use NavMesh pathfinding on a procedurally generated level.
- Companion blog post coming soon โ๐ป๏ธ GitHub code at the end of this tutorial ...
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