Reference Summary: Back to the regular time at least for this weekt) Let's get started moving the cave Making up for missing Friday, I'm going to see who can show up tonight as I work through some items left on the release to-do list.

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(Note: earlier time) I'm going to try to add map zoom and feature layers. Tonight think we will make a UI for in-game skin/hair color changes and if that goes well maybe start repainting the skin texture for ... Making up for missing Friday, I'm going to see who can show up tonight as I work through some items left on the release to-do list.

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Making up for missing Friday, I'm going to see who can show up tonight as I work through some items left on the release to-do list. Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it.

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Back to the regular time at least for this weekt) Let's get started moving the cave (Note: earlier time) We'll finally get around to implementing the simple "dungeon game"

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  • Making up for missing Friday, I'm going to see who can show up tonight as I work through some items left on the release to-do list.
  • Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it.
  • Back to the regular time at least for this weekt) Let's get started moving the cave
  • (Note: earlier time) I'm going to try to add map zoom and feature layers.

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Media Gallery

Mythruna - "Scripting updates" Coding Live Stream
Mythruna - Coding Live Stream
Mythruna - "Game Scripting" Coding Live Stream
Mythruna - "Caves" Coding Live Stream
Mythruna - "Map Zoom/Layers" Coding Live Stream
Mythruna - "Bug fixes and review" Coding Live Stream
Mythruna - "Finishing Halloween Release" Coding Live Stream
Mythruna - "Release to-do list" Coding Live Stream
Mythruna - Even More Finalizing AI Code p2
Mythruna - "Caves part 5" Coding Live Stream
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Mythruna - "Scripting updates" Coding Live Stream

Mythruna - "Scripting updates" Coding Live Stream

Read more details and related context about Mythruna - "Scripting updates" Coding Live Stream.

Mythruna - Coding Live Stream

Mythruna - Coding Live Stream

Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it. For those who asked, here are ...

Mythruna - "Game Scripting" Coding Live Stream

Mythruna - "Game Scripting" Coding Live Stream

(Note: earlier time) We'll finally get around to implementing the simple "dungeon game"

Mythruna - "Caves" Coding Live Stream

Mythruna - "Caves" Coding Live Stream

Back to the regular time at least for this weekt) Let's get started moving the cave

Mythruna - "Map Zoom/Layers" Coding Live Stream

Mythruna - "Map Zoom/Layers" Coding Live Stream

(Note: earlier time) I'm going to try to add map zoom and feature layers. For those who asked, here are some pertinent links: ...

Mythruna - "Bug fixes and review" Coding Live Stream

Mythruna - "Bug fixes and review" Coding Live Stream

I'll review where caves are and work on some bug fixes. For those who asked, here are some pertinent links: ...

Mythruna - "Finishing Halloween Release" Coding Live Stream

Mythruna - "Finishing Halloween Release" Coding Live Stream

Tonight think we will make a UI for in-game skin/hair color changes and if that goes well maybe start repainting the skin texture for ...

Mythruna - "Release to-do list" Coding Live Stream

Mythruna - "Release to-do list" Coding Live Stream

Making up for missing Friday, I'm going to see who can show up tonight as I work through some items left on the release to-do list.

Mythruna - Even More Finalizing AI Code p2

Mythruna - Even More Finalizing AI Code p2

Read more details and related context about Mythruna - Even More Finalizing AI Code p2.

Mythruna - "Caves part 5" Coding Live Stream

Mythruna - "Caves part 5" Coding Live Stream

Integrating cave layouts with the world generator. For those who asked, here are some pertinent links: