Fast Notes: (Note: earlier time) I'm going to try to add map zoom and feature layers. (Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ...
Mythruna Game Scripting Coding Live Stream - Topic Summary
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Topic Summary
Back to the regular time at least for this weekt) Let's get started moving the cave After some setbacks this past week, continuing where we left off last week and trying to finalize town placement.
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Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it. (Note: earlier time) I'm going to try to add map zoom and feature layers. (Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ...
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(Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ... (Note: earlier time) We'll finally get around to implementing the simple "dungeon
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- (Note: earlier time) I'm going to try to add map zoom and feature layers.
- (Note: earlier time) We'll finally get around to implementing the simple "dungeon
- Back to the regular time at least for this weekt) Let's get started moving the cave
- Not exactly sure what we'll do tonight but I have a long to-do list and we can just pick things from it.
- After some setbacks this past week, continuing where we left off last week and trying to finalize town placement.
- (Note an hour earlier tonight) Part 4 of this continuing series, we will expand the dungeons to be more than one level and add ...
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