Useful Snapshot: Done with first triangle now time to set up vertex buffers and not sure what else :) Yesterday was about adding dynamic rendering and shader objects, today I'm gonna actually focus on adding lighting based on ...
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Probably doing texture mapping and adding the depth buffer to render cool cubes :O Done with first triangle now time to set up vertex buffers and not sure what else :) Yesterday was about adding dynamic rendering and shader objects, today I'm gonna actually focus on adding lighting based on ...
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Yesterday was about adding dynamic rendering and shader objects, today I'm gonna actually focus on adding lighting based on ...
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- Probably doing texture mapping and adding the depth buffer to render cool cubes :O
- Yesterday was about adding dynamic rendering and shader objects, today I'm gonna actually focus on adding lighting based on ...
- Done with first triangle now time to set up vertex buffers and not sure what else :)
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