Overview Brief: Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ... Added features: -ovular alpha vignette -velocity dependent frame blending Textures are ...
Grey Commodore64 Raycasting Engine Demo 6 - Guide Specific Notes
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Guide Specific Notes
What's new: - improved animations - muzzle flashes Credits: - Programming and sprites: Piotr Kózka (piotoor) - Music, sounds and ... Added features: -ovular alpha vignette -velocity dependent frame blending Textures are ... Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ...
Practical Background
Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ... There are now four weapons in the game (they are not balanced yet): - chainsaw - pistol - shotgun - chaingun Credits: ...
Context Information Guide
The most significant changes since the last video: - walls can now extend beyond the screen (this should improve "3D feeling" a ... Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ...
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Relevant points collected here
- The most significant changes since the last video: - walls can now extend beyond the screen (this should improve "3D feeling" a ...
- Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ...
- What's new: - improved animations - muzzle flashes Credits: - Programming and sprites: Piotr Kózka (piotoor) - Music, sounds and ...
- There are now four weapons in the game (they are not balanced yet): - chainsaw - pistol - shotgun - chaingun Credits: ...
- Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ...
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