Topic Recap: Spheres are nice and all, but there comes a time when more complex shapes are needed. I describe and visualize the Separating Axis Theorem, and how to use it to

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I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D Spheres are nice and all, but there comes a time when more complex shapes are needed. I describe and visualize the Separating Axis Theorem, and how to use it to

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  • I describe and visualize the Separating Axis Theorem, and how to use it to
  • Spheres are nice and all, but there comes a time when more complex shapes are needed.
  • I recently added Separating Axis Theorem to my game engine, which is an approach for working out 2D

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