Quick Summary: Ok well i expanded on the spritebatch teachings and in this tutorial I am showing how to make a game object that has the position ... More progress has been made on the game engine: Bounding boxes are proving their worth in collision checking.

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More progress has been made on the game engine: Bounding boxes are proving their worth in collision checking. Ok well i expanded on the spritebatch teachings and in this tutorial I am showing how to make a game object that has the position ... Game object orientations are still hard-coded, I'll need to fix that with ...

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  • More progress has been made on the game engine: Bounding boxes are proving their worth in collision checking.
  • Ok well i expanded on the spritebatch teachings and in this tutorial I am showing how to make a game object that has the position ...
  • Game object orientations are still hard-coded, I'll need to fix that with ...

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Image-Based Context

XNA-Shadow(part3).avi
XNA-Animation(part3)_Test.avi
XNA-Shadow(part5_End).avi
XNA-Shadow(part2).avi
XNA Tutorial Make a Game Object Lesson 3 Part3
XNA-Shadow(part1).avi
XNA 3D Engine Part 3.avi
XNA 3D Engine Part 4.avi
I Chad I NX / V3 Shadow Montage
Parallel-Split Shadow Map XNA
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XNA-Shadow(part3).avi

XNA-Shadow(part3).avi

Read more details and related context about XNA-Shadow(part3).avi.

XNA-Animation(part3)_Test.avi

XNA-Animation(part3)_Test.avi

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XNA-Shadow(part5_End).avi

XNA-Shadow(part5_End).avi

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XNA-Shadow(part2).avi

XNA-Shadow(part2).avi

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XNA Tutorial Make a Game Object Lesson 3 Part3

XNA Tutorial Make a Game Object Lesson 3 Part3

Ok well i expanded on the spritebatch teachings and in this tutorial I am showing how to make a game object that has the position ...

XNA-Shadow(part1).avi

XNA-Shadow(part1).avi

Read more details and related context about XNA-Shadow(part1).avi.

XNA 3D Engine Part 3.avi

XNA 3D Engine Part 3.avi

More progress has been made on the game engine: Bounding boxes are proving their worth in collision checking. At the moment ...

XNA 3D Engine Part 4.avi

XNA 3D Engine Part 4.avi

The collision detection for walls and floors is rock solid now. Game object orientations are still hard-coded, I'll need to fix that with ...

I Chad I NX / V3 Shadow Montage

I Chad I NX / V3 Shadow Montage

Read more details and related context about I Chad I NX / V3 Shadow Montage.

Parallel-Split Shadow Map XNA

Parallel-Split Shadow Map XNA

Read more details and related context about Parallel-Split Shadow Map XNA.