Main Points: I've messed around with the particle engine quite a bit so that I can use it Part 1 Fraps took aways the fps, without fraps its 420 fps without moving then about 60 to 80 when moving the terrain no occlusion ...

Xna Framework Earthcraft Test 4 - General Summary

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I've messed around with the particle engine quite a bit so that I can use it Part 1 Fraps took aways the fps, without fraps its 420 fps without moving then about 60 to 80 when moving the terrain no occlusion ...

Understanding Context for Readers

This is the particle engine I'm planning on using to replace what I'm currently using in I've improved on the clouds so they work a little better with a little less lag but a lot of the lag will be gone when I lower the ...

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  • I've improved on the clouds so they work a little better with a little less lag but a lot of the lag will be gone when I lower the ...
  • Part 1 Fraps took aways the fps, without fraps its 420 fps without moving then about 60 to 80 when moving the terrain no occlusion ...
  • This is the particle engine I'm planning on using to replace what I'm currently using in
  • I've messed around with the particle engine quite a bit so that I can use it

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Visual Topic References

XNA Framework - EarthCraft Test 4
XNA Framework - EarthCraft Test 3
XNA Framework - EarthCraft Physics Engine Test 1
XNA Framework - EarthCraft Test 6
XNA Framework - EarthCraft Cloud Problems
XNA Framework - EarthCraft Test 5
XNA Framework - Particle Engine Test
Xna 4.0 Cube & hardware instancing tests
Vegetation 4: CLONE of DUTY Stonehenge: Microsoft XNA Game Development for XBLIG on XBOX 360
X4 - Foundations│MISSION: Snooping Around - Scan: Scale Plate Pact Data Leak - How To Guide 2025
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XNA Framework - EarthCraft Test 4

XNA Framework - EarthCraft Test 4

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XNA Framework - EarthCraft Test 3

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XNA Framework - EarthCraft Physics Engine Test 1

XNA Framework - EarthCraft Physics Engine Test 1

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XNA Framework - EarthCraft Test 6

XNA Framework - EarthCraft Test 6

I've messed around with the particle engine quite a bit so that I can use it

XNA Framework - EarthCraft Cloud Problems

XNA Framework - EarthCraft Cloud Problems

Just showing some issues I'm having optimizing the cloud generation. I feel like I'm missing some major section that's slowing the ...

XNA Framework - EarthCraft Test 5

XNA Framework - EarthCraft Test 5

I've improved on the clouds so they work a little better with a little less lag but a lot of the lag will be gone when I lower the ...

XNA Framework - Particle Engine Test

XNA Framework - Particle Engine Test

This is the particle engine I'm planning on using to replace what I'm currently using in

Xna 4.0 Cube & hardware instancing tests

Xna 4.0 Cube & hardware instancing tests

Part 1 Fraps took aways the fps, without fraps its 420 fps without moving then about 60 to 80 when moving the terrain no occlusion ...

Vegetation 4: CLONE of DUTY Stonehenge: Microsoft XNA Game Development for XBLIG on XBOX 360

Vegetation 4: CLONE of DUTY Stonehenge: Microsoft XNA Game Development for XBLIG on XBOX 360

8000 trees in the game. I have introduced "instancing" to aid performance. The physics instances use much less memory and the ...

X4 - Foundations│MISSION: Snooping Around - Scan: Scale Plate Pact Data Leak - How To Guide 2025

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x4foundations This mission took me awhile to figure out. I will show you how to get to destination and where to find the ...