Useful Snapshot: You can drag your clone to the desired location while using the scroll-wheel to determine the ... Game object orientations are still hard-coded, I'll need to fix that with ...

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You can drag your clone to the desired location while using the scroll-wheel to determine the ... Watch in HD or you won't see the lines!!] A quick prototype of an adaptive grid component that changes visibility through ... Game object orientations are still hard-coded, I'll need to fix that with ...

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  • Watch in HD or you won't see the lines!!] A quick prototype of an adaptive grid component that changes visibility through ...
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  • Game object orientations are still hard-coded, I'll need to fix that with ...

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XNA 3D Engine.avi

XNA 3D Engine.avi

Read more details and related context about XNA 3D Engine.avi.

XNA 3D Engine Part 2.avi

XNA 3D Engine Part 2.avi

This project's been long overdue for an update, so here it is. Since the last update, the following have been added: music sound ...

XNA 3D Engine Part 4.avi

XNA 3D Engine Part 4.avi

The collision detection for walls and floors is rock solid now. Game object orientations are still hard-coded, I'll need to fix that with ...

XNA 3D Engine Part 3.avi

XNA 3D Engine Part 3.avi

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Core Engine: Creating a Simple Level [XNA]

Core Engine: Creating a Simple Level [XNA]

Read more details and related context about Core Engine: Creating a Simple Level [XNA].

Core Engine: Orientation-Adaptive Grid [XNA]

Core Engine: Orientation-Adaptive Grid [XNA]

Watch in HD or you won't see the lines!!] A quick prototype of an adaptive grid component that changes visibility through ...

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Core Engine: Clone-Tool with Clone-Preview [XNA]

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