Reader Snapshot: Setup the vertex buffer object and the vertex attribute pointers, and finally draw a colored triangle. In order to draw something in modern OpenGL, we need to create a vertex and a fragment
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Setup the vertex buffer object and the vertex attribute pointers, and finally draw a colored triangle. In order to draw something in modern OpenGL, we need to create a vertex and a fragment
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Let's create a separate module for all the OpenGL stuff, like the vertices and the vertex buffer objects, and create vertex array ...
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- In order to draw something in modern OpenGL, we need to create a vertex and a fragment
- Setup the vertex buffer object and the vertex attribute pointers, and finally draw a colored triangle.
- Let's create a separate module for all the OpenGL stuff, like the vertices and the vertex buffer objects, and create vertex array ...
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