Fast Notes: Testing my unit management code and other features to see if it can keep greater-than 60 fps. I am trying to make a sort of Age of Empires and this is how the battles are going to look like.
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This is a little side project I am working on while I take a break from Ghost Islands. Programmatic organization of selected units into symmetrical formations provided 1 (x, y) coordinate as the center-point for the ... I am trying to make a sort of Age of Empires and this is how the battles are going to look like.
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I am trying to make a sort of Age of Empires and this is how the battles are going to look like. Testing my unit management code and other features to see if it can keep greater-than 60 fps.
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- I am trying to make a sort of Age of Empires and this is how the battles are going to look like.
- This is a little side project I am working on while I take a break from Ghost Islands.
- Testing my unit management code and other features to see if it can keep greater-than 60 fps.
- Programmatic organization of selected units into symmetrical formations provided 1 (x, y) coordinate as the center-point for the ...
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