Useful Takeaway: Shows the calculation of axis-aligned bounding-boxes for skinned meshes. Custom physics engine using OpenGL, C++ Broad phase collision detection:
Week 5 Dynamic Aabb Tree - Context Overview
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Context Overview
Custom physics engine using OpenGL, C++ Broad phase collision detection: Shows the calculation of axis-aligned bounding-boxes for skinned meshes.
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Key points worth scanning
- Shows the calculation of axis-aligned bounding-boxes for skinned meshes.
- Custom physics engine using OpenGL, C++ Broad phase collision detection:
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