Helpful Context: So far so good, progress is slow but I think once the important stuff is solved it will only be matter of making interesting stuff around ... spiderfuser We're developing a high-energy open-world action-hero game.
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spiderfuser We're developing a high-energy open-world action-hero game. So far so good, progress is slow but I think once the important stuff is solved it will only be matter of making interesting stuff around ... Originally we envisioned PSYCHOTA as a top-down 2D adventure inspired by games like Hyper Light Drifter, Signalis and ...
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Originally we envisioned PSYCHOTA as a top-down 2D adventure inspired by games like Hyper Light Drifter, Signalis and ...
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- spiderfuser We're developing a high-energy open-world action-hero game.
- Originally we envisioned PSYCHOTA as a top-down 2D adventure inspired by games like Hyper Light Drifter, Signalis and ...
- So far so good, progress is slow but I think once the important stuff is solved it will only be matter of making interesting stuff around ...
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