Fast Reader Notes: Agents are successfully avoiding the environment (pillars, walls) somewhat consistently. Rudimentary prototype of system of autonomous agents with intrinsic goals (despawn areas of interest) using
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Note that the simulation proceeds near the end even when the agents have stopped moving. Rudimentary prototype of system of autonomous agents with intrinsic goals (despawn areas of interest) using Agents are successfully avoiding the environment (pillars, walls) somewhat consistently.
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Agents are successfully avoiding the environment (pillars, walls) somewhat consistently. There's no offset between the two agents starting position in the vertical direction.
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- Rudimentary prototype of system of autonomous agents with intrinsic goals (despawn areas of interest) using
- I've been reading about imprinting and wondered if I could make it into a game to get my head around and explore it.
- Note that the simulation proceeds near the end even when the agents have stopped moving.
- Agents are successfully avoiding the environment (pillars, walls) somewhat consistently.
- There's no offset between the two agents starting position in the vertical direction.
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