Fast Reader Notes: Agents are successfully avoiding the environment (pillars, walls) somewhat consistently. Rudimentary prototype of system of autonomous agents with intrinsic goals (despawn areas of interest) using

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Note that the simulation proceeds near the end even when the agents have stopped moving. Rudimentary prototype of system of autonomous agents with intrinsic goals (despawn areas of interest) using Agents are successfully avoiding the environment (pillars, walls) somewhat consistently.

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Agents are successfully avoiding the environment (pillars, walls) somewhat consistently. There's no offset between the two agents starting position in the vertical direction.

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  • Rudimentary prototype of system of autonomous agents with intrinsic goals (despawn areas of interest) using
  • I've been reading about imprinting and wondered if I could make it into a game to get my head around and explore it.
  • Note that the simulation proceeds near the end even when the agents have stopped moving.
  • Agents are successfully avoiding the environment (pillars, walls) somewhat consistently.
  • There's no offset between the two agents starting position in the vertical direction.

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Visual Notes

UnitySteer Metro Test
UnitySteer Metro Test - Obstacles
UnitySteer Metro Obstacle Avoidance
UnitySteer Test
UnitySteer Obstacle Avoidance
UnitySteer Agent Collision Avoidance
UnitySteer Agent Collision Avoidance 2
UnitySteer Collision Avoidance Autonomous Vehicle
UnitySteer Collision Avoidance Biped Vehicle
Unity Steering test 3. Imprinting
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UnitySteer Metro Test

UnitySteer Metro Test

Rudimentary prototype of system of autonomous agents with intrinsic goals (despawn areas of interest) using

UnitySteer Metro Test - Obstacles

UnitySteer Metro Test - Obstacles

Current state of simulation. Note that the simulation proceeds near the end even when the agents have stopped moving.

UnitySteer Metro Obstacle Avoidance

UnitySteer Metro Obstacle Avoidance

Agents are successfully avoiding the environment (pillars, walls) somewhat consistently. However, it seems like this environment ...

UnitySteer Test

UnitySteer Test

Read more details and related context about UnitySteer Test.

UnitySteer Obstacle Avoidance

UnitySteer Obstacle Avoidance

Read more details and related context about UnitySteer Obstacle Avoidance.

UnitySteer Agent Collision Avoidance

UnitySteer Agent Collision Avoidance

Read more details and related context about UnitySteer Agent Collision Avoidance.

UnitySteer Agent Collision Avoidance 2

UnitySteer Agent Collision Avoidance 2

There's no offset between the two agents starting position in the vertical direction.

UnitySteer Collision Avoidance Autonomous Vehicle

UnitySteer Collision Avoidance Autonomous Vehicle

Read more details and related context about UnitySteer Collision Avoidance Autonomous Vehicle.

UnitySteer Collision Avoidance Biped Vehicle

UnitySteer Collision Avoidance Biped Vehicle

Read more details and related context about UnitySteer Collision Avoidance Biped Vehicle.

Unity Steering test 3. Imprinting

Unity Steering test 3. Imprinting

I've been reading about imprinting and wondered if I could make it into a game to get my head around and explore it. This is just a ...