Topic Signal: Whilst working on a custom GPU skinning method, this is what happens when you mix up your matrix to Quaterion.LookRotation returns undesired results, full description of problem here: ...
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Quaterion.LookRotation returns undesired results, full description of problem here: ... Whilst working on a custom GPU skinning method, this is what happens when you mix up your matrix to
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- Quaterion.LookRotation returns undesired results, full description of problem here: ...
- Whilst working on a custom GPU skinning method, this is what happens when you mix up your matrix to
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