Research Brief: I've uploaded a standalone version of this control rig to my GitHub: Now ... This is another guide, this ones abit different to the ones i usually make, this one is a game, its a
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I've uploaded a standalone version of this control rig to my GitHub: Now ... Very short video where I show my progress on a semi realistic air combat game I used Why485's SimpleWings asset and modified it to make the most primitive
Information Important Notes
I used Why485's SimpleWings asset and modified it to make the most primitive Basic terrain using sebastian lagues noise map generating method and a simple landing score system.
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- I used Why485's SimpleWings asset and modified it to make the most primitive
- Very short video where I show my progress on a semi realistic air combat game
- This is another guide, this ones abit different to the ones i usually make, this one is a game, its a
- I've uploaded a standalone version of this control rig to my GitHub: Now ...
- Basic terrain using sebastian lagues noise map generating method and a simple landing score system.
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