Useful Summary: So posterization is just so insanely cool and for some reason it's very underused in the gamedev industry. Sometimes you want transparency, but you want the advantages of opaque rendering.
Unity Shader Graph Dithering - Overview Overview
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Overview Overview
In this third installment of the post processing series we learn how all these indie games have been faking their pixel art. So posterization is just so insanely cool and for some reason it's very underused in the gamedev industry.
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- Sometimes you want transparency, but you want the advantages of opaque rendering.
- So posterization is just so insanely cool and for some reason it's very underused in the gamedev industry.
- In this third installment of the post processing series we learn how all these indie games have been faking their pixel art.
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