Overview Notes: You can select a single GameObject in the Scene view or from the Hierarchy window. Design iteration happens fast, and it can be challenging to advance your designs without losing metadata.
Unity Reflect Editor Workflow 01 Project Setup - Overview Practical Context
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Design iteration happens fast, and it can be challenging to advance your designs without losing metadata. You can select a single GameObject in the Scene view or from the Hierarchy window.
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- You can select a single GameObject in the Scene view or from the Hierarchy window.
- Design iteration happens fast, and it can be challenging to advance your designs without losing metadata.
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