Context Briefing: In this video I'll show you how you can setup hand presence with realistic physics behaviour in a step by step tutorial for UPDATE: As of OVRInput v1.13, GetLocalControllerAngularVelocity returns a Vector3, so no need for the clunky workaround.
Unity Grabbing Throwing Objects With Oculus Touch - General How People Use It
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General How People Use It
UPDATE: As of OVRInput v1.13, GetLocalControllerAngularVelocity returns a Vector3, so no need for the clunky workaround. In this video I'll show you how you can setup hand presence with realistic physics behaviour in a step by step tutorial for
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- UPDATE: As of OVRInput v1.13, GetLocalControllerAngularVelocity returns a Vector3, so no need for the clunky workaround.
- In this video I'll show you how you can setup hand presence with realistic physics behaviour in a step by step tutorial for
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