Useful Snapshot: Today we're setting up our first Jedi power using Combat and Action Pack 1. The PlayerMovement class is responsible for applying movement to the player object, based on user input.
Unity Force Grab And Throw - Overview Reference Context
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Overview Reference Context
Today we're setting up our first Jedi power using Combat and Action Pack 1. The PlayerMovement class is responsible for applying movement to the player object, based on user input.
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- Today we're setting up our first Jedi power using Combat and Action Pack 1.
- The PlayerMovement class is responsible for applying movement to the player object, based on user input.
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