Overview Brief: IMPORTANT: When you are using Rigidbody, do physics stuff in FIXEDUPDATE(), sorry for the mistake.. Published on Unity3D Asset Store: Mostly impact effects for weapons or spells.
Unity 5 Particle System Part 2 - General Reference Guide
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General Reference Guide
Published on Unity3D Asset Store: Mostly impact effects for weapons or spells. IMPORTANT: When you are using Rigidbody, do physics stuff in FIXEDUPDATE(), sorry for the mistake..
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- Published on Unity3D Asset Store: Mostly impact effects for weapons or spells.
- IMPORTANT: When you are using Rigidbody, do physics stuff in FIXEDUPDATE(), sorry for the mistake..
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