Search Snapshot: This setup needs to use the new input system instead of the legacy input system which uses statements like "Input.GetKeyDown()" ...
Unity 3rd Person Camera Player Movement - Resource Related Context
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This setup needs to use the new input system instead of the legacy input system which uses statements like "Input.GetKeyDown()" ...
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- This setup needs to use the new input system instead of the legacy input system which uses statements like "Input.GetKeyDown()" ...
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