Topic Notes: In this episode we'll add a proper game over scenario and a game over screen with some options. In this part, we will let the player die when it collides with a trap and restart the level using the SceneManager.

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In this episode we'll add a proper game over scenario and a game over screen with some options. In this episode we'll add the ability to pause the game and a pause menu with some cool options like changing the volume of the ... In this part, we will let the player die when it collides with a trap and restart the level using the SceneManager.

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  • In this episode we'll add the ability to pause the game and a pause menu with some cool options like changing the volume of the ...
  • In this part, we will let the player die when it collides with a trap and restart the level using the SceneManager.
  • In this episode we'll add a proper game over scenario and a game over screen with some options.

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