Topic Recap: While moving the block, we want the camera to follow the block instead of the player. During gameplay, we want a timer to constantly be ticking away, giving the player a sense of urgency.
Udk Tutorial Part 146 Top Down End Game Sequence - Overview Search Context
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Overview Search Context
In this video we set up the appropriate moving events that will take place when the player interacts with the block UI. While moving the block, we want the camera to follow the block instead of the player.
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Quick reference points
- During gameplay, we want a timer to constantly be ticking away, giving the player a sense of urgency.
- In this video we set up the appropriate moving events that will take place when the player interacts with the block UI.
- While moving the block, we want the camera to follow the block instead of the player.
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