Search Snapshot: yeah i just realised that, when the wall is on left, for example y = -1427.375 and you are looking at S (180 yaw), you have to go left ... READ::: Binds used: bind L ";+moveright; wait; wait; -moveright" bind K ";+moveleft; wait; wait; -moveleft" GL&HF Music For ...
Tutorial Cod4 Step Elevators - General Key Facts
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General Key Facts
yeah i just realised that, when the wall is on left, for example y = -1427.375 and you are looking at S (180 yaw), you have to go left ... 250 FPS bind L ";+moveright; wait; wait; -moveright" bind K ";+moveleft; wait; wait; -moveleft" bind MWHEELUP "+forward; wait 2 ... READ::: Binds used: bind L ";+moveright; wait; wait; -moveright" bind K ";+moveleft; wait; wait; -moveleft" GL&HF Music For ...
General Context Guide
READ::: Binds used: bind L ";+moveright; wait; wait; -moveright" bind K ";+moveleft; wait; wait; -moveleft" GL&HF Music For ... More at: ATTENTION!: "forgot to mention that you have to change your angle to a ~91° angle after you get ...
Context Map
Tutorial Cod4 Step Elevators can be reviewed through a clear overview first, then compared with related entries and supporting context.
Follow-Up Ideas
Use the related entries as follow-up paths when you need more examples, current details, or alternative wording.
Relevant points collected here
- you are very free to pause the video at anytime, as i accidently did the ele's a little fast to actually be as a
- READ::: Binds used: bind L ";+moveright; wait; wait; -moveright" bind K ";+moveleft; wait; wait; -moveleft" GL&HF Music For ...
- 250 FPS bind L ";+moveright; wait; wait; -moveright" bind K ";+moveleft; wait; wait; -moveleft" bind MWHEELUP "+forward; wait 2 ...
- More at: ATTENTION!: "forgot to mention that you have to change your angle to a ~91° angle after you get ...
- yeah i just realised that, when the wall is on left, for example y = -1427.375 and you are looking at S (180 yaw), you have to go left ...
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