Simple Overview: Interest Form for playtesting: For my undergrad capstone, I'm building a toolkit to ... testing the posibility of online race feature, where all drivers see each others ghost and trying to set fastest time in 15 minutes ...

Stunter Devlog 05 - General What Readers Mean

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There are many new tiles and a new menu with thumbnail rendering of tracks and updated texture rendering. Interest Form for playtesting: For my undergrad capstone, I'm building a toolkit to ... testing the posibility of online race feature, where all drivers see each others ghost and trying to set fastest time in 15 minutes ...

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testing the posibility of online race feature, where all drivers see each others ghost and trying to set fastest time in 15 minutes ... Game development doesn't have to be as hard as some people make it out to be!

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  • testing the posibility of online race feature, where all drivers see each others ghost and trying to set fastest time in 15 minutes ...
  • There are many new tiles and a new menu with thumbnail rendering of tracks and updated texture rendering.
  • Game development doesn't have to be as hard as some people make it out to be!
  • Interest Form for playtesting: For my undergrad capstone, I'm building a toolkit to ...

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Helpful Image Notes

Stunter - devlog 05
Stunter - devlog 14
"WHERE'S V1.5?!" + Cutscene Hell || Inocs v1.5 Devlog #3
Setting yourself up for success as a small or solo team | Devlog 05
Creating the "2005 Look" | Corala Devlog #1
DevLog 08/05/24 - test location
10 game-changing updates to my Steam demo! | Devlog
I Went Viral on Reddit but Nobody Downloaded My Game - Devlog #1
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Phantom Line: Devlog #1 - Animations & Player Systems
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Read the Full Notes
Stunter - devlog 05

Stunter - devlog 05

There are many new tiles and a new menu with thumbnail rendering of tracks and updated texture rendering. Some optimisations ...

Stunter - devlog 14

Stunter - devlog 14

testing the posibility of online race feature, where all drivers see each others ghost and trying to set fastest time in 15 minutes ...

"WHERE'S V1.5?!" + Cutscene Hell || Inocs v1.5 Devlog #3

"WHERE'S V1.5?!" + Cutscene Hell || Inocs v1.5 Devlog #3

Look, I'm trying my best, just hang in there. Look, I'm trying my best, just hang in there. Look, I'm trying my best, just hang in there.

Setting yourself up for success as a small or solo team | Devlog 05

Setting yourself up for success as a small or solo team | Devlog 05

Game development doesn't have to be as hard as some people make it out to be! I talk about some common challenges game ...

Creating the "2005 Look" | Corala Devlog #1

Creating the "2005 Look" | Corala Devlog #1

Read more details and related context about Creating the "2005 Look" | Corala Devlog #1.

DevLog 08/05/24 - test location

DevLog 08/05/24 - test location

Read more details and related context about DevLog 08/05/24 - test location.

10 game-changing updates to my Steam demo! | Devlog

10 game-changing updates to my Steam demo! | Devlog

Check out my game on Steam! Everyone is welcome to join the ...

I Went Viral on Reddit but Nobody Downloaded My Game - Devlog #1

I Went Viral on Reddit but Nobody Downloaded My Game - Devlog #1

I thought my first indie game launch was a massive success. Then I checked my mobile download stats... Welcome to my first ...

Building a procedural animation toolkit for my life sim game | Devlog

Building a procedural animation toolkit for my life sim game | Devlog

Interest Form for playtesting: For my undergrad capstone, I'm building a toolkit to ...

Phantom Line: Devlog #1 - Animations & Player Systems

Phantom Line: Devlog #1 - Animations & Player Systems

Read more details and related context about Phantom Line: Devlog #1 - Animations & Player Systems.