Fast Context: This shows off the lighting system combined with different types of shaders such as a glow based on the normal angle of an ... This video shows the SVOTI (Sparse Voxel Octree Total Illumination) feature of the Cryengine (3.8.2).
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This shows off the lighting system combined with different types of shaders such as a glow based on the normal angle of an ... Showing different features of my pipeline, including AO, Bloom, Gi, Motion Blur and various different techinques, check out: ...
Information Practical Overview
For this project, I had to take a basic framework provided by the university (with window creation and inner loop managment) and ... This video shows the SVOTI (Sparse Voxel Octree Total Illumination) feature of the Cryengine (3.8.2). The floor material changes smoothly from diffuse to specular and glossy ...
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- For this project, I had to take a basic framework provided by the university (with window creation and inner loop managment) and ...
- Showing different features of my pipeline, including AO, Bloom, Gi, Motion Blur and various different techinques, check out: ...
- The floor material changes smoothly from diffuse to specular and glossy ...
- This shows off the lighting system combined with different types of shaders such as a glow based on the normal angle of an ...
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