Overview Notes: This was a project I had to do for Interactive Entertainment Technology. I've been very happy with OpenGL for a long time, but since I found myself doing all my programming in C# i've had some issues ...

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This was a project I had to do for Interactive Entertainment Technology. I've been very happy with OpenGL for a long time, but since I found myself doing all my programming in C# i've had some issues ...

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  • I've been very happy with OpenGL for a long time, but since I found myself doing all my programming in C# i've had some issues ...

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Space Invaders XNA written in F#

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