In Brief: This is a simple missile AI that raycasts in the direction of the missile and dodges based off where the incoming objects are.

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This is a simple missile AI that raycasts in the direction of the missile and dodges based off where the incoming objects are.

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  • This is a simple missile AI that raycasts in the direction of the missile and dodges based off where the incoming objects are.

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Basic 3D pathfinding missile in Unity

This is a simple missile AI that raycasts in the direction of the missile and dodges based off where the incoming objects are.