Research Brief: It involves the infamous env_projectedtexture, used to create those ... using env_projectedtexture instead of the usual source raytracing (which is cpu-rendered, which can take up to hours or days to ...
Sdk2013 Dynamic Light - Overview Important Details
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Overview Important Details
It involves the infamous env_projectedtexture, used to create those ... using env_projectedtexture instead of the usual source raytracing (which is cpu-rendered, which can take up to hours or days to ...
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- using env_projectedtexture instead of the usual source raytracing (which is cpu-rendered, which can take up to hours or days to ...
- It involves the infamous env_projectedtexture, used to create those ...
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