Useful Summary: (04:00) * button_down (05:20) * draw a rectangle (06:26) * color (08:13) * position (13:00) ...

Ruby Chess V4 Part 3 - Use Case Context

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Use Case Context

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  • (04:00) * button_down (05:20) * draw a rectangle (06:26) * color (08:13) * position (13:00) ...

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Visual Search References

Ruby Chess v4 part 3
Ruby Chess v4 part 4
Ruby Chess v4 part 5
Ruby Chess v4 part 2
Ruby Chess v2 part 4
Ruby Chess v4 part 1
Ruby Chess v3 part 4
Ruby Chess v4 part 6
Ruby Chess v3 part 3
Ruby Chess v2 part 3
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See Useful Notes
Ruby Chess v4 part 3

Ruby Chess v4 part 3

Read more details and related context about Ruby Chess v4 part 3.

Ruby Chess v4 part 4

Ruby Chess v4 part 4

Read more details and related context about Ruby Chess v4 part 4.

Ruby Chess v4 part 5

Ruby Chess v4 part 5

user interface (01:00) * needs_cursor? (04:00) * button_down (05:20) * draw a rectangle (06:26) * color (08:13) * position (13:00) ...

Ruby Chess v4 part 2

Ruby Chess v4 part 2

Read more details and related context about Ruby Chess v4 part 2.

Ruby Chess v2 part 4

Ruby Chess v2 part 4

Read more details and related context about Ruby Chess v2 part 4.

Ruby Chess v4 part 1

Ruby Chess v4 part 1

Read more details and related context about Ruby Chess v4 part 1.

Ruby Chess v3 part 4

Ruby Chess v3 part 4

Read more details and related context about Ruby Chess v3 part 4.

Ruby Chess v4 part 6

Ruby Chess v4 part 6

Modified move to handle UI. Smarter evaluate method. Computer plays better.

Ruby Chess v3 part 3

Ruby Chess v3 part 3

Read more details and related context about Ruby Chess v3 part 3.

Ruby Chess v2 part 3

Ruby Chess v2 part 3

Read more details and related context about Ruby Chess v2 part 3.