Quick Topic Notes: Texture mapping lets us project textures onto the walls of our Raycast level. Floor and ceiling shader improved + camera pitching + mouse controls and strafing.
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Texture mapping lets us project textures onto the walls of our Raycast level. So there's a bit of a debate out there as to whether or not the Doom Engine, used in a variety of games, not just the original Doom, ...
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- Floor and ceiling shader improved + camera pitching + mouse controls and strafing.
- Texture mapping lets us project textures onto the walls of our Raycast level.
- So there's a bit of a debate out there as to whether or not the Doom Engine, used in a variety of games, not just the original Doom, ...
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