Useful Context: Yes you can use can change the default 16 colors in 320x200 and 640x200 EGA UPDATE: Version 3 of this game is now available, click the link below to download the latest version (the files names have not ...

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Yes you can use can change the default 16 colors in 320x200 and 640x200 EGA UPDATE: Version 3 of this game is now available, click the link below to download the latest version (the files names have not ...

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  • Yes you can use can change the default 16 colors in 320x200 and 640x200 EGA
  • UPDATE: Version 3 of this game is now available, click the link below to download the latest version (the files names have not ...

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Media Gallery

QuickBASIC VGA Mode Y Vertical Scrolling Demo
QuickBASIC VGA Mode Y Diagonal Scrolling Demo
Sphinx C-- Rain VGA mode 13h DEMO
Let's Code MS DOS 0x11: The Mysterious VGA Mode X
QuickBasic VGA Palettes in EGA Modes  -  Day 103
[Assembly 8086] - Horizontal Smooth Scrolling in VGA mode 13h for PC-XT 4.7MHz
DOS - Mode 13h - Screen Space Warping - Tunnel & Tilted Plane Effect
User command input, with previous command scroll-back.
VGA Mode 13h with FPGA on ISA BUS
Coding with QBasic (QB64) - Game: Destiny II (with parallax scrolling)
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QuickBASIC VGA Mode Y Vertical Scrolling Demo

QuickBASIC VGA Mode Y Vertical Scrolling Demo

Read more details and related context about QuickBASIC VGA Mode Y Vertical Scrolling Demo.

QuickBASIC VGA Mode Y Diagonal Scrolling Demo

QuickBASIC VGA Mode Y Diagonal Scrolling Demo

Read more details and related context about QuickBASIC VGA Mode Y Diagonal Scrolling Demo.

Sphinx C-- Rain VGA mode 13h DEMO

Sphinx C-- Rain VGA mode 13h DEMO

Read more details and related context about Sphinx C-- Rain VGA mode 13h DEMO.

Let's Code MS DOS 0x11: The Mysterious VGA Mode X

Let's Code MS DOS 0x11: The Mysterious VGA Mode X

Read more details and related context about Let's Code MS DOS 0x11: The Mysterious VGA Mode X.

QuickBasic VGA Palettes in EGA Modes  -  Day 103

QuickBasic VGA Palettes in EGA Modes - Day 103

Yes you can use can change the default 16 colors in 320x200 and 640x200 EGA

[Assembly 8086] - Horizontal Smooth Scrolling in VGA mode 13h for PC-XT 4.7MHz

[Assembly 8086] - Horizontal Smooth Scrolling in VGA mode 13h for PC-XT 4.7MHz

Read more details and related context about [Assembly 8086] - Horizontal Smooth Scrolling in VGA mode 13h for PC-XT 4.7MHz.

DOS - Mode 13h - Screen Space Warping - Tunnel & Tilted Plane Effect

DOS - Mode 13h - Screen Space Warping - Tunnel & Tilted Plane Effect

Loading an indexed BMP file, and drawing it on screen. Screen plane is mapped to a texture plane, where for every screen x,

User command input, with previous command scroll-back.

User command input, with previous command scroll-back.

Read more details and related context about User command input, with previous command scroll-back..

VGA Mode 13h with FPGA on ISA BUS

VGA Mode 13h with FPGA on ISA BUS

Read more details and related context about VGA Mode 13h with FPGA on ISA BUS.

Coding with QBasic (QB64) - Game: Destiny II (with parallax scrolling)

Coding with QBasic (QB64) - Game: Destiny II (with parallax scrolling)

UPDATE: Version 3 of this game is now available, click the link below to download the latest version (the files names have not ...