Context Summary: This is the first of a 3 part tutorial showing how to make a pathfinder that should be able to use any tileMap. Monster uses A* Algorithm to determine the shortest path to the player.
Platformer Pathfinding Devlog 1 - Information Reference Overview
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Information Reference Overview
This is the first of a 3 part tutorial showing how to make a pathfinder that should be able to use any tileMap. Monster uses A* Algorithm to determine the shortest path to the player.
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Key points worth scanning
- Monster uses A* Algorithm to determine the shortest path to the player.
- This is the first of a 3 part tutorial showing how to make a pathfinder that should be able to use any tileMap.
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