Main Takeaway: If units are issued the same order repeatedly, they don't compute a new path to their target, even if a more efficient path becomes ... When units are between the obstruction radiuses of 2 buildings, long range
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When units are between the obstruction radiuses of 2 buildings, long range Video A: Sonya (10% speedboost trait) trying to stay close to Raynor by trying(!) to pass him,
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Rome 2 total war, with the expansion Hannibal at the Gates still experiences many If units are issued the same order repeatedly, they don't compute a new path to their target, even if a more efficient path becomes ...
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- If units are issued the same order repeatedly, they don't compute a new path to their target, even if a more efficient path becomes ...
- When units are between the obstruction radiuses of 2 buildings, long range
- Rome 2 total war, with the expansion Hannibal at the Gates still experiences many
- Video A: Sonya (10% speedboost trait) trying to stay close to Raynor by trying(!) to pass him,
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