Main Context: The default texture projection can lead to ugly texture stretching when paired with POM, especially on steep surfaces. While unreal is working on fixing up nanite tessellation, you need some other ways to fake depth on your materials, and these 2 ...
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Here we discuss two techniques for improving surface shapes beyond normal While unreal is working on fixing up nanite tessellation, you need some other ways to fake depth on your materials, and these 2 ... In this video I present some additional findings surrounding the Crimson Desert
Before You Continue
In this video I present some additional findings surrounding the Crimson Desert The default texture projection can lead to ugly texture stretching when paired with POM, especially on steep surfaces.
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- In this video I present some additional findings surrounding the Crimson Desert
- While unreal is working on fixing up nanite tessellation, you need some other ways to fake depth on your materials, and these 2 ...
- Here we discuss two techniques for improving surface shapes beyond normal
- The default texture projection can lead to ugly texture stretching when paired with POM, especially on steep surfaces.
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